dawn-cmake/examples
Austin Eng 39c901d3dc Change usage requirements for Buffer::SetSubData to require TransferDst
instead of MapWrite bit
2017-06-14 13:53:52 -04:00
..
glTFViewer Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
Animometer.cpp Fix validation errors in Animometer's shader 2017-06-06 10:03:46 -07:00
BackendBinding.h Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
CMakeLists.txt add null D3D12 backend 2017-06-07 16:23:10 -04:00
ComputeBoids.cpp Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
D3D12Binding.cpp move frame resource transitions to D3D12Binding 2017-06-09 07:26:31 -07:00
HelloCompute.cpp Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
HelloDepthStencil.cpp Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
HelloIndices.cpp Split Mapped usage in MapWrite and MapRead 2017-06-09 15:26:26 -07:00
HelloInstancing.cpp Split Mapped usage in MapWrite and MapRead 2017-06-09 15:26:26 -07:00
HelloTriangle.c Avoid name conflicts between Util and Windows function 2017-05-30 10:48:32 -07:00
HelloTriangle.cpp Split Mapped usage in MapWrite and MapRead 2017-06-09 15:26:26 -07:00
HelloUBO.cpp Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
HelloVertices.cpp Split Mapped usage in MapWrite and MapRead 2017-06-09 15:26:26 -07:00
MetalBinding.mm Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
RenderToTexture.cpp Split Mapped usage in MapWrite and MapRead 2017-06-09 15:26:26 -07:00
SpirvTest.cpp Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
Utils.cpp Change usage requirements for Buffer::SetSubData to require TransferDst 2017-06-14 13:53:52 -04:00
Utils.h Fix some nits from depth-stencil PR 2017-06-05 14:43:06 -07:00