23 lines
563 B
WebGPU Shading Language
23 lines
563 B
WebGPU Shading Language
struct In {
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@location(0)
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none : f32,
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@location(1) @interpolate(flat)
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flat : f32,
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@location(2) @interpolate(perspective, center)
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perspective_center : f32,
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@location(3) @interpolate(perspective, centroid)
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perspective_centroid : f32,
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@location(4) @interpolate(perspective, sample)
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perspective_sample : f32,
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@location(5) @interpolate(linear, center)
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linear_center : f32,
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@location(6) @interpolate(linear, centroid)
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linear_centroid : f32,
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@location(7) @interpolate(linear, sample)
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linear_sample : f32,
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}
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@fragment
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fn main(in : In) {
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}
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