10 lines
292 B
HLSL
10 lines
292 B
HLSL
[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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float3 f(int i) {
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const float3x3 m = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
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return float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))[i];
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}
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