27 lines
516 B
HLSL
27 lines
516 B
HLSL
static float4 color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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color = float4(1.0f, 1.0f, 1.0f, 1.0f);
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return;
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}
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struct main_out {
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float4 color_1;
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};
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struct tint_symbol {
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float4 color_1 : SV_Target0;
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};
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_1 = {color};
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return tint_symbol_1;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.color_1 = inner_result.color_1;
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return wrapper_result;
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}
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