CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Yan 483bead0e2 CopyTextureForBrowser: Support display p3 to Srgb color space conversion
This CL add color space conversion bases for CopyTextureForBrowser.
Theoretically, it could support any color space conversion. But
test cases only cover (Srgb, DisplayP3) to (Srgb).
It could be expanded to more color spaces conversions.

Bug: dawn:1140
Change-Id: I332e6d1f7cf2424fd5f5af83c71fa45c98d2d8ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-12-14 04:51:45 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Added Abseil as a third-party dependency (Take 2) 2021-09-23 20:36:03 +00:00
docs dawn_wire: Directly use the data in deserialized buffer when possible 2021-12-10 02:05:28 +00:00
examples Improve ScopedEnvironmentVar to distinguish between null and empty 2021-11-16 23:37:15 +00:00
generator Template hardcode functions in webgpu_cpp.cpp 2021-12-14 02:20:15 +00:00
infra Update Mac version and remove stale experiment 2021-11-29 17:18:37 +00:00
scripts Only default to vulkan loader in standalone 2021-12-02 01:05:41 +00:00
src CopyTextureForBrowser: Support display p3 to Srgb color space conversion 2021-12-14 04:51:45 +00:00
third_party Roll Vulkan headers to 1.2.201 2021-12-02 20:27:58 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
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BUILD.gn Add a build target for a webgpu_dawn library 2021-12-09 20:03:48 +00:00
CMakeLists.txt Reland "Add deps to enable performing the cmake build of dawn_node on CQ" 2021-10-15 14:28:32 +00:00
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README.md Improve validation errors, Part 1 2021-09-23 21:26:33 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json CopyTextureForBrowser: Support display p3 to Srgb color space conversion 2021-12-14 04:51:45 +00:00
dawn_wire.json dawn_wire: Directly use the data in deserialized buffer when possible 2021-12-10 02:05:28 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.