20 lines
376 B
HLSL
20 lines
376 B
HLSL
groupshared float2x3 v;
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struct tint_symbol_1 {
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uint local_invocation_index : SV_GroupIndex;
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};
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void main_inner(uint local_invocation_index) {
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{
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v = float2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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}
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GroupMemoryBarrierWithGroupSync();
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v;
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}
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[numthreads(1, 1, 1)]
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void main(tint_symbol_1 tint_symbol) {
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main_inner(tint_symbol.local_invocation_index);
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return;
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}
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