40 lines
854 B
HLSL
40 lines
854 B
HLSL
SKIP: FAILED
|
|
|
|
vector<float16_t, 3> tint_atanh(vector<float16_t, 3> x) {
|
|
return (log(((float16_t(1.0h) + x) / (float16_t(1.0h) - x))) * float16_t(0.5h));
|
|
}
|
|
|
|
void atanh_ec4b06() {
|
|
vector<float16_t, 3> res = tint_atanh((float16_t(0.0h)).xxx);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
atanh_ec4b06();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
atanh_ec4b06();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
atanh_ec4b06();
|
|
return;
|
|
}
|
|
FXC validation failure:
|
|
D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x000001899EE63220(1,8-16): error X3000: syntax error: unexpected token 'float16_t'
|
|
|