dawn-cmake/test/tint/builtins/gen/literal/textureDimensions/0c4772.wgsl.expected.wgsl

22 lines
418 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba16float, write>;
fn textureDimensions_0c4772() {
var res : vec3<i32> = textureDimensions(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_0c4772();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureDimensions_0c4772();
}
@compute @workgroup_size(1)
fn compute_main() {
textureDimensions_0c4772();
}