dawn-cmake/test/tint/builtins/gen/var/atanh/f3e01b.wgsl.expected.wgsl

21 lines
314 B
WebGPU Shading Language

fn atanh_f3e01b() {
var arg_0 = vec4<f32>(1.0f);
var res : vec4<f32> = atanh(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atanh_f3e01b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atanh_f3e01b();
}
@compute @workgroup_size(1)
fn compute_main() {
atanh_f3e01b();
}