dawn-cmake/test/tint/builtins/gen/var/distance/892a5d.wgsl.expected.wgsl

24 lines
376 B
WebGPU Shading Language

enable f16;
fn distance_892a5d() {
var arg_0 = vec2<f16>(f16());
var arg_1 = vec2<f16>(f16());
var res : f16 = distance(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
distance_892a5d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
distance_892a5d();
}
@compute @workgroup_size(1)
fn compute_main() {
distance_892a5d();
}