dawn-cmake/scripts/dawn_features.gni
Ryan Harrison 48bf745b96 Revert "Convert spvc build flag to a runtime toggle"
This reverts commit 1954436fe28557dab8381f5b0f8ca7d68ab091c8.

Reason for revert:
The shaderc side of this multi-patch brings in a dependency on glslang, which uses a static initializer, which chromium doesn't like.

Original change's description:
> Convert spvc build flag to a runtime toggle
> 
> Also moves some of the spirv_cross code into the main library that was
> feature guarded, since spvc requires it.
> 
> BUG=dawn:281
> 
> Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org

Change-Id: Ia9a025fb4440c96874d1b45776a9f97023ca591d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:281
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13941
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-21 20:31:05 +00:00

62 lines
2.3 KiB
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# Copyright 2018 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
declare_args() {
# Enable Dawn's ASSERTs even in release builds
dawn_always_assert = false
# Should the Dawn static libraries be fully linked vs. GN's default of
# treating them as source sets. This is useful for people using Dawn
# standalone to produce static libraries to use in their projects.
dawn_complete_static_libs = false
# Enables the compilation of Dawn's D3D12 backend
dawn_enable_d3d12 = is_win
# Enables the compilation of Dawn's Metal backend
dawn_enable_metal = is_mac
# Enables the compilation of Dawn's Null backend
# (required for unittests, obviously non-conformant)
dawn_enable_null = true
# Enables the compilation of Dawn's OpenGL backend
# (best effort, non-conformant)
dawn_enable_opengl = is_linux && !is_chromeos
# Enables the compilation of Dawn's Vulkan backend
dawn_enable_vulkan = is_linux || is_win || is_fuchsia
# Enable use of reflection compiler in spirv-cross. This is needed
# if performing reflection on systems that the platform language
# shader is SPIR-V, since there isn't an instance of the
# GLSL/HLSL/MSL compiler. This implicitly pulls in the GLSL
# compiler, since it is a sub-class of if.
dawn_enable_cross_reflection = false
# Enables using spvc for accessing SPIR-V toolchain, instead of
# directly accessing it in Dawn.
dawn_use_spvc = false
}
# GN does not allow reading a variable defined in the same declare_args().
# Put them in two separate declare_args() when setting the value of one
# argument based on another.
if (dawn_enable_vulkan) {
declare_args() {
# Uses our built version of Vulkan validation layers
dawn_enable_vulkan_validation_layers = (is_linux && !is_chromeos) || is_win
}
}