dawn-cmake/test/tint/expressions/binary/add/vec3-vec3/f16.wgsl.expected.dxc.hlsl

8 lines
299 B
HLSL

[numthreads(1, 1, 1)]
void f() {
const vector<float16_t, 3> a = vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h));
const vector<float16_t, 3> b = vector<float16_t, 3>(float16_t(4.0h), float16_t(5.0h), float16_t(6.0h));
const vector<float16_t, 3> r = (a + b);
return;
}