..
matrix.spvasm
test: Add some basic vector / matrix access tests
2021-05-17 22:26:57 +00:00
matrix.spvasm.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
matrix.spvasm.expected.hlsl
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
matrix.spvasm.expected.msl
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
matrix.spvasm.expected.spvasm
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
matrix.spvasm.expected.wgsl
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
matrix.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
matrix.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
matrix.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
matrix.wgsl.expected.msl
writer/msl: Fix zero-valued matrix constructors
2021-05-19 11:15:58 +00:00
matrix.wgsl.expected.spvasm
test: Add some basic vector / matrix access tests
2021-05-17 22:26:57 +00:00
matrix.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
vector.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
vector.spvasm.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
vector.spvasm.expected.hlsl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
vector.spvasm.expected.msl
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
vector.spvasm.expected.spvasm
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
vector.spvasm.expected.wgsl
reader/spirv: Optimize MakeNullValue()
2022-01-05 20:24:22 +00:00
vector.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
vector.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
vector.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vector.wgsl.expected.msl
writer/msl: Fix swizzling on packed vectors
2021-10-20 16:12:33 +00:00
vector.wgsl.expected.spvasm
test: Add some basic vector / matrix access tests
2021-05-17 22:26:57 +00:00
vector.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00