dawn-cmake/test/tint/bug/fxc/matrix_assignment_dynamic_i.../local_assign_scalar_y.wgsl

14 lines
210 B
WebGPU Shading Language

struct Uniforms {
i : u32,
j : u32,
};
@group(1) @binding(4) var<uniform> uniforms : Uniforms;
var<private> m1 : mat2x4<f32>;
@stage(compute) @workgroup_size(1)
fn main() {
m1[0][uniforms.j] = 1.0;
}