dawn-cmake/test/tint/shader_io/fragment_output_locations.w...

60 lines
1.1 KiB
HLSL

struct tint_symbol {
int value : SV_Target0;
};
int main0_inner() {
return 1;
}
tint_symbol main0() {
const int inner_result = main0_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
struct tint_symbol_1 {
uint value : SV_Target1;
};
uint main1_inner() {
return 1u;
}
tint_symbol_1 main1() {
const uint inner_result_1 = main1_inner();
tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0;
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}
struct tint_symbol_2 {
float value : SV_Target2;
};
float main2_inner() {
return 1.0f;
}
tint_symbol_2 main2() {
const float inner_result_2 = main2_inner();
tint_symbol_2 wrapper_result_2 = (tint_symbol_2)0;
wrapper_result_2.value = inner_result_2;
return wrapper_result_2;
}
struct tint_symbol_3 {
float4 value : SV_Target3;
};
float4 main3_inner() {
return float4(1.0f, 2.0f, 3.0f, 4.0f);
}
tint_symbol_3 main3() {
const float4 inner_result_3 = main3_inner();
tint_symbol_3 wrapper_result_3 = (tint_symbol_3)0;
wrapper_result_3.value = inner_result_3;
return wrapper_result_3;
}