dawn-cmake/test/tint/shader_io/interpolate_integers.wgsl

18 lines
410 B
WebGPU Shading Language

struct Interface {
@location(0) @interpolate(flat) i : i32,
@location(1) @interpolate(flat) u : u32,
@location(2) @interpolate(flat) vi : vec4<i32>,
@location(3) @interpolate(flat) vu : vec4<u32>,
@builtin(position) pos : vec4<f32>,
};
@stage(vertex)
fn vert_main() -> Interface {
return Interface();
}
@stage(fragment)
fn frag_main(inputs : Interface) -> @location(0) i32 {
return inputs.i;
}