15 lines
299 B
HLSL
15 lines
299 B
HLSL
struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 main_inner() {
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return float4(1.0f, 2.0f, 3.0f, 4.0f);
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}
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tint_symbol main() {
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const float4 inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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