dawn-cmake/test/tint/statements/assign/indexed_assign_to_array_in_.../in_for_loop_body.wgsl

23 lines
326 B
WebGPU Shading Language

struct Uniforms {
i : u32,
};
struct InnerS {
v : i32,
};
struct OuterS {
a1 : array<InnerS, 8>,
};
@group(1) @binding(4) var<uniform> uniforms : Uniforms;
@stage(compute) @workgroup_size(1)
fn main() {
var v : InnerS;
var s1 : OuterS;
for (var i: i32 = 0; i < 4; i = i + 1) {
s1.a1[uniforms.i] = v;
}
}