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Roll third_party/SPIRV-Tools/ 7c213720b..30bf46dbe (5 commits)7c213720bb..30bf46dbe0
$ git log 7c213720b..30bf46dbe --date=short --no-merges --format='%ad %ae %s' 2020-06-13 vasniktel Fix operand access (#3427) 2020-06-12 jaebaek Debug info preservation in ccp pass (#3420) 2020-06-10 dneto Fix round trip tests that weren't instantiated (#3417) 2020-06-10 vasniktel spirv-fuzz: Add a test (#3238) 2020-06-10 vasniktel spirv-fuzz: Add support for OpSpecConstant* (#3373) Roll third_party/glslang/ 08328fea5..ebf55a071 (5 commits)08328fea5a..ebf55a0711
$ git log 08328fea5..ebf55a071 --date=short --no-merges --format='%ad %ae %s' 2020-06-15 rdb HLSL: Fix incorrect case in name of DX9-style cube sampler type (#2265) 2020-06-11 bclayton Fix signed / unsigned mismatch warning (#2266) 2020-06-10 cepheus Bump code gen version, due to removal of OpEntryPoint operands. 2020-06-10 cepheus Fix #2264: OpEntryPoint incorrectly including function parameters. 2020-06-09 rharrison Use correct type for var storing returned value (#2263) Roll third_party/shaderc/ d8eca133b..c2ac70797 (6 commits)d8eca133b4..c2ac70797a
$ git log d8eca133b..c2ac70797 --date=short --no-merges --format='%ad %ae %s' 2020-06-15 31453424+iraiter2 Add minimum buffer size for dawn reflection (#1084) 2020-06-10 dneto Update for Glslang generator version number 9 (#1083) 2020-06-10 rharrison Rolling 5 dependencies and update expectations (#1081) 2020-06-10 rharrison Remove infrastructure for and references to VS2013 (#1082) 2020-06-09 rharrison Start shaderc v2020.2 2020-06-09 rharrison Finalize shaderc v2020.1 Roll third_party/spirv-cross/ 92fcd7d2b..9e3df69d4 (1 commit)92fcd7d2b0..9e3df69d4e
$ git log 92fcd7d2b..9e3df69d4 --date=short --no-merges --format='%ad %ae %s' 2020-06-12 git GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40 Roll third_party/tint/ 3f3483be1..0647d2360 (0 commit) https://dawn.googlesource.com/tint/+log/3f3483be14b1..0647d2360701 $ git log 3f3483be1..0647d2360 --date=short --no-merges --format='%ad %ae %s' Created with: roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint Change-Id: I8e689c57e5f0adc403d536c4da7308b6793414fe Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23240 Commit-Queue: Idan Raiter <idanr@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawm's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%