CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Idan Raiter 4f8a6d688a Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ 7c213720b..30bf46dbe (5 commits)

7c213720bb..30bf46dbe0

$ git log 7c213720b..30bf46dbe --date=short --no-merges --format='%ad %ae %s'
2020-06-13 vasniktel Fix operand access (#3427)
2020-06-12 jaebaek Debug info preservation in ccp pass (#3420)
2020-06-10 dneto Fix round trip tests that weren't instantiated (#3417)
2020-06-10 vasniktel spirv-fuzz: Add a test (#3238)
2020-06-10 vasniktel spirv-fuzz: Add support for OpSpecConstant* (#3373)

Roll third_party/glslang/ 08328fea5..ebf55a071 (5 commits)

08328fea5a..ebf55a0711

$ git log 08328fea5..ebf55a071 --date=short --no-merges --format='%ad %ae %s'
2020-06-15 rdb HLSL: Fix incorrect case in name of DX9-style cube sampler type (#2265)
2020-06-11 bclayton Fix signed / unsigned mismatch warning (#2266)
2020-06-10 cepheus Bump code gen version, due to removal of OpEntryPoint operands.
2020-06-10 cepheus Fix #2264: OpEntryPoint incorrectly including function parameters.
2020-06-09 rharrison Use correct type for var storing returned value (#2263)

Roll third_party/shaderc/ d8eca133b..c2ac70797 (6 commits)

d8eca133b4..c2ac70797a

$ git log d8eca133b..c2ac70797 --date=short --no-merges --format='%ad %ae %s'
2020-06-15 31453424+iraiter2 Add minimum buffer size for dawn reflection (#1084)
2020-06-10 dneto Update for Glslang generator version number 9 (#1083)
2020-06-10 rharrison Rolling 5 dependencies and update expectations (#1081)
2020-06-10 rharrison Remove infrastructure for and references to VS2013 (#1082)
2020-06-09 rharrison Start shaderc v2020.2
2020-06-09 rharrison Finalize shaderc v2020.1

Roll third_party/spirv-cross/ 92fcd7d2b..9e3df69d4 (1 commit)

92fcd7d2b0..9e3df69d4e

$ git log 92fcd7d2b..9e3df69d4 --date=short --no-merges --format='%ad %ae %s'
2020-06-12 git GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40

Roll third_party/tint/ 3f3483be1..0647d2360 (0 commit)

https://dawn.googlesource.com/tint/+log/3f3483be14b1..0647d2360701

$ git log 3f3483be1..0647d2360 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint

Change-Id: I8e689c57e5f0adc403d536c4da7308b6793414fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23240
Commit-Queue: Idan Raiter <idanr@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-15 18:41:22 +00:00
build_overrides Add Tint to BUILD.gn 2020-05-07 21:15:55 +00:00
docs Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer 2020-06-02 09:24:39 +00:00
examples Deprecate TextureDescriptor::arrayLayerCount -> size.depth 2020-06-15 09:46:01 +00:00
generator Remove deprecated "Binding" types and members 2020-05-13 17:05:55 +00:00
infra/config infra: Migrate builders to Goma RBE 2020-06-09 12:34:02 +00:00
scripts Set a default value for dawn_glm_dir like other GN build overrides 2020-05-27 01:33:33 +00:00
src D3D12: use one barrier to transit states for all subresources 2020-06-15 18:32:02 +00:00
third_party Fix and enable -Wgnu-anonymous-struct 2020-04-30 16:01:08 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Add Tint to BUILD.gn 2020-05-07 21:15:55 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove temporary GN proxy groups. 2020-04-14 17:36:44 +00:00
CMakeLists.txt Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Rolling 5 dependencies 2020-06-15 18:41:22 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add enga@chromium.org as OWNER 2020-04-02 18:14:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Add Matrix chatrooms to README.md 2020-04-24 12:38:13 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Query API: QuerySet 2020-06-11 00:34:14 +00:00
dawn_wire.json Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer 2020-06-02 09:24:39 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.