dawn-cmake/test/tint/builtins/gen/literal/fwidth/b83ebb.wgsl.expected.glsl

21 lines
308 B
GLSL

#version 310 es
precision mediump float;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec2 inner;
} prevent_dce;
void fwidth_b83ebb() {
vec2 res = fwidth(vec2(1.0f));
prevent_dce.inner = res;
}
void fragment_main() {
fwidth_b83ebb();
}
void main() {
fragment_main();
return;
}