dawn-cmake/test/tint/builtins/gen/literal/pow/e60ea5.wgsl.expected.wgsl

23 lines
394 B
WebGPU Shading Language

fn pow_e60ea5() {
var res : vec2<f32> = pow(vec2<f32>(1.0f), vec2<f32>(1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
pow_e60ea5();
return vec4<f32>();
}
@fragment
fn fragment_main() {
pow_e60ea5();
}
@compute @workgroup_size(1)
fn compute_main() {
pow_e60ea5();
}