30 lines
992 B
Plaintext
30 lines
992 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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float tint_workgroupUniformLoad(threadgroup float* const p) {
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threadgroup_barrier(mem_flags::mem_threadgroup);
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float const result = *(p);
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threadgroup_barrier(mem_flags::mem_threadgroup);
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return result;
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}
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void workgroupUniformLoad_7a857c(threadgroup float* const tint_symbol, device float* const tint_symbol_1) {
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float res = tint_workgroupUniformLoad(tint_symbol);
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*(tint_symbol_1) = res;
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}
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void compute_main_inner(uint local_invocation_index, threadgroup float* const tint_symbol_2, device float* const tint_symbol_3) {
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{
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*(tint_symbol_2) = 0.0f;
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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workgroupUniformLoad_7a857c(tint_symbol_2, tint_symbol_3);
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}
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kernel void compute_main(device float* tint_symbol_5 [[buffer(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
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threadgroup float tint_symbol_4;
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compute_main_inner(local_invocation_index, &(tint_symbol_4), tint_symbol_5);
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return;
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}
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