dawn-cmake/test/tint/expressions/binary/mul/mat3x3-mat3x3/f32.wgsl

7 lines
278 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a = mat3x3<f32>(vec3<f32>( 1., 2., 3.), vec3<f32>( 4., 5., 6.), vec3<f32>( 7., 8., 9.));
let b = mat3x3<f32>(vec3<f32>(-1., -2., -3.), vec3<f32>(-4., -5., -6.), vec3<f32>(-7., -8., -9.));
let r : mat3x3<f32> = a * b;
}