dawn-cmake/src/inspector/inspector.h

268 lines
9.2 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_INSPECTOR_INSPECTOR_H_
#define SRC_INSPECTOR_INSPECTOR_H_
#include <map>
#include <memory>
#include <string>
#include <tuple>
#include <vector>
#include "src/inspector/entry_point.h"
#include "src/inspector/scalar.h"
#include "src/program.h"
namespace tint {
namespace inspector {
/// Container for information about how a resource is bound
struct ResourceBinding {
/// The dimensionality of a texture
enum class TextureDimension {
/// Invalid texture
kNone = -1,
/// 1 dimensional texture
k1d,
/// 2 dimensional texture
k2d,
/// 2 dimensional array texture
k2dArray,
/// 3 dimensional texture
k3d,
/// cube texture
kCube,
/// cube array texture
kCubeArray,
};
/// Component type of the texture's data. Same as the Sampled Type parameter
/// in SPIR-V OpTypeImage.
enum class SampledKind { kUnknown = -1, kFloat, kUInt, kSInt };
/// Enumerator of texture image formats
enum class ImageFormat {
kNone = -1,
kR8Unorm,
kR8Snorm,
kR8Uint,
kR8Sint,
kR16Uint,
kR16Sint,
kR16Float,
kRg8Unorm,
kRg8Snorm,
kRg8Uint,
kRg8Sint,
kR32Uint,
kR32Sint,
kR32Float,
kRg16Uint,
kRg16Sint,
kRg16Float,
kRgba8Unorm,
kRgba8UnormSrgb,
kRgba8Snorm,
kRgba8Uint,
kRgba8Sint,
kBgra8Unorm,
kBgra8UnormSrgb,
kRgb10A2Unorm,
kRg11B10Float,
kRg32Uint,
kRg32Sint,
kRg32Float,
kRgba16Uint,
kRgba16Sint,
kRgba16Float,
kRgba32Uint,
kRgba32Sint,
kRgba32Float,
};
/// kXXX maps to entries returned by GetXXXResourceBindings call.
enum class ResourceType {
kUniformBuffer,
kStorageBuffer,
kReadOnlyStorageBuffer,
kSampler,
kComparisonSampler,
kSampledTexture,
kMultisampledTexture,
kReadOnlyStorageTexture,
kWriteOnlyStorageTexture,
kDepthTexture,
kExternalTexture
};
/// Type of resource that is bound.
ResourceType resource_type;
/// Bind group the binding belongs
uint32_t bind_group;
/// Identifier to identify this binding within the bind group
uint32_t binding;
/// Size for this binding, in bytes, if defined.
uint64_t size;
/// Size for this binding without trailing structure padding, in bytes, if
/// defined.
uint64_t size_no_padding;
/// Dimensionality of this binding, if defined.
TextureDimension dim;
/// Kind of data being sampled, if defined.
SampledKind sampled_kind;
/// Format of data, if defined.
ImageFormat image_format;
};
/// Extracts information from a program
class Inspector {
public:
/// Constructor
/// @param program Shader program to extract information from.
explicit Inspector(const Program* program);
/// Destructor
~Inspector();
/// @returns error messages from the Inspector
const std::string& error() { return error_; }
/// @returns true if an error was encountered
bool has_error() const { return !error_.empty(); }
/// @returns vector of entry point information
std::vector<EntryPoint> GetEntryPoints();
/// @param entry_point name of the entry point to get the remapped version of
/// @returns the remapped name of the entry point, or the empty string if it
/// isn't a known entry point.
std::string GetRemappedNameForEntryPoint(const std::string& entry_point);
/// @returns map of const_id to initial value
std::map<uint32_t, Scalar> GetConstantIDs();
/// @returns map of module-constant name to pipeline constant ID
std::map<std::string, uint32_t> GetConstantNameToIdMap();
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the resource bindings.
std::vector<ResourceBinding> GetResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for uniform buffers.
std::vector<ResourceBinding> GetUniformBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for storage buffers.
std::vector<ResourceBinding> GetStorageBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for read-only storage buffers.
std::vector<ResourceBinding> GetReadOnlyStorageBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for regular samplers.
std::vector<ResourceBinding> GetSamplerResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for comparison samplers.
std::vector<ResourceBinding> GetComparisonSamplerResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for sampled textures.
std::vector<ResourceBinding> GetSampledTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for multisampled textures.
std::vector<ResourceBinding> GetMultisampledTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for read-only storage textures.
std::vector<ResourceBinding> GetReadOnlyStorageTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for write-only storage textures.
std::vector<ResourceBinding> GetWriteOnlyStorageTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for depth textures.
std::vector<ResourceBinding> GetDepthTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for external textures.
std::vector<ResourceBinding> GetExternalTextureResourceBindings(
const std::string& entry_point);
private:
const Program* program_;
std::string error_;
/// @param name name of the entry point to find
/// @returns a pointer to the entry point if it exists, otherwise returns
/// nullptr and sets the error string.
ast::Function* FindEntryPointByName(const std::string& name);
/// Recursively add entry point IO variables.
/// If `type` is a struct, recurse into members, appending the member name.
/// Otherwise, add the variable unless it is a builtin.
/// @param name the name of the variable being added
/// @param type the type of the variable
/// @param decorations the variable decorations
/// @param variables the list to add the variables to
void AddEntryPointInOutVariables(std::string name,
sem::Type* type,
const ast::DecorationList& decorations,
std::vector<StageVariable>& variables) const;
/// @param entry_point name of the entry point to get information about.
/// @param read_only if true get only read-only bindings, if false get
/// write-only bindings.
/// @returns vector of all of the bindings for the requested storage buffers.
std::vector<ResourceBinding> GetStorageBufferResourceBindingsImpl(
const std::string& entry_point,
bool read_only);
/// @param entry_point name of the entry point to get information about.
/// @param multisampled_only only get multisampled textures if true, otherwise
/// only get sampled textures.
/// @returns vector of all of the bindings for the request storage buffers.
std::vector<ResourceBinding> GetSampledTextureResourceBindingsImpl(
const std::string& entry_point,
bool multisampled_only);
/// @param entry_point name of the entry point to get information about.
/// @param read_only if true get only read-only bindings, otherwise get
/// write-only bindings.
/// @returns vector of all of the bindings for the requested storage textures.
std::vector<ResourceBinding> GetStorageTextureResourceBindingsImpl(
const std::string& entry_point,
bool read_only);
};
} // namespace inspector
} // namespace tint
#endif // SRC_INSPECTOR_INSPECTOR_H_