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https://github.com/encounter/dawn-cmake.git
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This patch add f16 support for a major part of numeric built-in, and implement corresponding unittests for resolver and backends. This patch also enable f16 constant evaluation for unary minus operator, `atan2` and `clamp`. The following numeric built-ins are not supported yet: * frexp * modf The end-to-end tests for f16 built-in are not added yet. Bug: tint:1473, tint:1502 Change-Id: If807185617b21c510a1a9c371179a60800c4f875 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96722 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
65 lines
1.0 KiB
GLSL
65 lines
1.0 KiB
GLSL
#version 310 es
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float tint_radians(float param_0) {
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return param_0 * 0.017453292519943295474f;
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}
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void radians_6b0ff2() {
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float res = tint_radians(1.0f);
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}
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vec4 vertex_main() {
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radians_6b0ff2();
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return vec4(0.0f);
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}
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void main() {
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gl_PointSize = 1.0;
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vec4 inner_result = vertex_main();
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gl_Position = inner_result;
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gl_Position.y = -(gl_Position.y);
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gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
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return;
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}
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#version 310 es
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precision mediump float;
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float tint_radians(float param_0) {
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return param_0 * 0.017453292519943295474f;
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}
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void radians_6b0ff2() {
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float res = tint_radians(1.0f);
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}
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void fragment_main() {
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radians_6b0ff2();
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}
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void main() {
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fragment_main();
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return;
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}
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#version 310 es
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float tint_radians(float param_0) {
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return param_0 * 0.017453292519943295474f;
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}
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void radians_6b0ff2() {
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float res = tint_radians(1.0f);
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}
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void compute_main() {
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radians_6b0ff2();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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compute_main();
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return;
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}
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