dawn-cmake/test/tint/builtins/gen/literal/textureSample/4dd1bf.wgsl.expected.glsl
Ben Clayton eb29f81883 tint: Shuffle builtin test directories
mv test/tint/builtins/gen -> test/tint/builtins/gen/literal

We're going to add another set of these for builtins that use 'var' for
each argument.

Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-06-01 19:49:50 +00:00

27 lines
469 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp samplerCubeArray arg_0_arg_1;
void textureSample_4dd1bf() {
vec4 res = texture(arg_0_arg_1, vec4(0.0f, 0.0f, 0.0f, float(1)));
}
void fragment_main() {
textureSample_4dd1bf();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.