dawn-cmake/test/tint/builtins/gen/var/insertBits/3c7ba5.wgsl.expected.fxc.hlsl
Ben Clayton ee36e39296 test/tint/builtins: Generate abstract numeric tests
Change-Id: I2da181af0694f73ec4be07ed40e4e70d49b53583
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97140
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-07-26 14:27:25 +00:00

42 lines
928 B
HLSL

uint2 tint_insert_bits(uint2 v, uint2 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint2((s).xx)) & uint2((mask).xx)) | (v & uint2((~(mask)).xx)));
}
void insertBits_3c7ba5() {
uint2 arg_0 = (1u).xx;
uint2 arg_1 = (1u).xx;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint2 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_3c7ba5();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_3c7ba5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_3c7ba5();
return;
}