mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-03 13:11:34 +00:00
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
35 lines
632 B
HLSL
35 lines
632 B
HLSL
Texture3D<uint4> arg_0 : register(t0, space1);
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void textureLoad_a9a9f5() {
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int3 arg_1 = (0).xxx;
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int arg_2 = 0;
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uint4 res = arg_0.Load(int4(arg_1, arg_2));
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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textureLoad_a9a9f5();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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textureLoad_a9a9f5();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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textureLoad_a9a9f5();
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return;
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}
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