dawn-cmake/test/tint/builtins/repeated_use.wgsl.expected.glsl
Antonio Maiorano 239a92d2d0 tint: transform::RemovePhonies: skip builtins with no side effects
This transform was attempting to remove builtins with no side
effects, such as a call with abstract int/float args, which is unhandled
by this transform. For example, this would cause the transform to ICE:

_ = clamp(1, 2, 3);

Fixes ClusterFuzz issue crbug.com/1348739.

Bug: chromium:1348739
Change-Id: Ie355eb36c6c020417c2d93f2dc434c11dbb72d1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97880
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-08-01 17:21:54 +00:00

40 lines
961 B
GLSL

#version 310 es
vec4 tint_degrees(vec4 param_0) {
return param_0 * 57.295779513082322865f;
}
vec3 tint_degrees_1(vec3 param_0) {
return param_0 * 57.295779513082322865f;
}
vec2 tint_degrees_2(vec2 param_0) {
return param_0 * 57.295779513082322865f;
}
float tint_degrees_3(float param_0) {
return param_0 * 57.295779513082322865f;
}
void tint_symbol() {
vec4 a = tint_degrees(vec4(0.0f));
vec4 b = tint_degrees(vec4(1.0f));
vec4 c = tint_degrees(vec4(1.0f, 2.0f, 3.0f, 4.0f));
vec3 d = tint_degrees_1(vec3(0.0f));
vec3 e = tint_degrees_1(vec3(1.0f));
vec3 f = tint_degrees_1(vec3(1.0f, 2.0f, 3.0f));
vec2 g = tint_degrees_2(vec2(0.0f));
vec2 h = tint_degrees_2(vec2(1.0f));
vec2 i = tint_degrees_2(vec2(1.0f, 2.0f));
float j = tint_degrees_3(1.0f);
float k = tint_degrees_3(2.0f);
float l = tint_degrees_3(3.0f);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}