mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-16 04:11:25 +00:00
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
37 lines
703 B
HLSL
37 lines
703 B
HLSL
Texture2D<int4> arg_0 : register(t0, space1);
|
|
|
|
int4 textureLoad2d(Texture2D<int4> tint_symbol, int2 coords, int level) {
|
|
return tint_symbol.Load(int3(coords, level));
|
|
}
|
|
|
|
void doTextureLoad() {
|
|
int4 res = textureLoad2d(arg_0, (0).xx, 0);
|
|
}
|
|
|
|
struct tint_symbol_1 {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
doTextureLoad();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol_1 vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
doTextureLoad();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
doTextureLoad();
|
|
return;
|
|
}
|