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This CL changes the MSL emission for struct initializers to emit the struct name first. `const a = {.f=float3(1)}` becomes `const a = Normals{.f=float3(1)}`. This fixes an issues where the initialization happens inside an array which the downstream compiler rejected without the explicit struct naming. Bug: tint:1641 Change-Id: I948b9ca94f4b89eac6d5bbbaa615b3d71d50c737 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98760 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
28 lines
827 B
Plaintext
28 lines
827 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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};
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struct S {
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int m;
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};
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fragment void f() {
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thread tint_array<S, 4> tint_symbol_1 = {};
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S const tint_symbol = S{.m=1};
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tint_symbol_1[0] = tint_symbol;
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return;
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}
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