dawn-cmake/test/tint/samples/simple.wgsl.expected.glsl
Ben Clayton 25b7e98d11 tint/writer/glsl: Inline constant expressions
This is required to handle materialized values, and for constant
expressions.

Bug: tint:1504
Change-Id: Ie0177f148e08a0e1a3f4d7e06e283f121655804b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92080
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-06-01 01:11:59 +00:00

19 lines
301 B
GLSL

#version 310 es
precision mediump float;
layout(location = 0) out vec4 value;
void bar() {
}
vec4 tint_symbol() {
vec2 a = vec2(0.0f);
bar();
return vec4(0.400000006f, 0.400000006f, 0.800000012f, 1.0f);
}
void main() {
vec4 inner_result = tint_symbol();
value = inner_result;
return;
}