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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
15 lines
349 B
WebGPU Shading Language
15 lines
349 B
WebGPU Shading Language
struct FragmentInputs {
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@location(0) @interpolate(flat) loc0 : i32,
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@location(1) @interpolate(flat) loc1 : u32,
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@location(2) loc2 : f32,
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@location(3) loc3 : vec4<f32>,
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};
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@fragment
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fn main(inputs : FragmentInputs) {
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let i : i32 = inputs.loc0;
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let u : u32 = inputs.loc1;
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let f : f32 = inputs.loc2;
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let v : vec4<f32> = inputs.loc3;
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}
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