dawn-cmake/test/tint/shader_io/fragment_input_mixed.wgsl
dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00

28 lines
713 B
WebGPU Shading Language

struct FragmentInputs0 {
@builtin(position) position : vec4<f32>,
@location(0) @interpolate(flat) loc0 : i32,
};
struct FragmentInputs1 {
@location(3) loc3 : vec4<f32>,
@builtin(sample_mask) sample_mask : u32,
};
@fragment
fn main(
inputs0 : FragmentInputs0,
@builtin(front_facing) front_facing : bool,
@location(1) @interpolate(flat) loc1 : u32,
@builtin(sample_index) sample_index : u32,
inputs1 : FragmentInputs1,
@location(2) loc2 : f32,
) {
if (front_facing) {
let foo : vec4<f32> = inputs0.position;
let bar : u32 = sample_index + inputs1.sample_mask;
let i : i32 = inputs0.loc0;
let u : u32 = loc1;
let f : f32 = loc2;
let v : vec4<f32> = inputs1.loc3;
}
}