dawn-cmake/test/tint/shader_io/interpolate_integers.wgsl.expected.msl
dan sinclair 3abad2c125 When emitting a MSL struct initializer emit the struct name.
This CL changes the MSL emission for struct initializers to emit the
struct name first.

`const a = {.f=float3(1)}` becomes `const a = Normals{.f=float3(1)}`.

This fixes an issues where the initialization happens inside an array
which the downstream compiler rejected without the explicit struct
naming.

Bug: tint:1641
Change-Id: I948b9ca94f4b89eac6d5bbbaa615b3d71d50c737
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98760
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-08-11 02:28:01 +00:00

59 lines
1.4 KiB
Plaintext

#include <metal_stdlib>
using namespace metal;
struct Interface {
int i;
uint u;
int4 vi;
uint4 vu;
float4 pos;
};
struct tint_symbol {
int i [[user(locn0)]] [[flat]];
uint u [[user(locn1)]] [[flat]];
int4 vi [[user(locn2)]] [[flat]];
uint4 vu [[user(locn3)]] [[flat]];
float4 pos [[position]];
};
Interface vert_main_inner() {
Interface const tint_symbol_4 = Interface{};
return tint_symbol_4;
}
vertex tint_symbol vert_main() {
Interface const inner_result = vert_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.i = inner_result.i;
wrapper_result.u = inner_result.u;
wrapper_result.vi = inner_result.vi;
wrapper_result.vu = inner_result.vu;
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}
struct tint_symbol_2 {
int i [[user(locn0)]] [[flat]];
uint u [[user(locn1)]] [[flat]];
int4 vi [[user(locn2)]] [[flat]];
uint4 vu [[user(locn3)]] [[flat]];
};
struct tint_symbol_3 {
int value [[color(0)]];
};
int frag_main_inner(Interface inputs) {
return inputs.i;
}
fragment tint_symbol_3 frag_main(float4 pos [[position]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
Interface const tint_symbol_5 = {.i=tint_symbol_1.i, .u=tint_symbol_1.u, .vi=tint_symbol_1.vi, .vu=tint_symbol_1.vu, .pos=pos};
int const inner_result_1 = frag_main_inner(tint_symbol_5);
tint_symbol_3 wrapper_result_1 = {};
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}