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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
18 lines
350 B
WebGPU Shading Language
18 lines
350 B
WebGPU Shading Language
struct VertexOutputs {
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@location(0) @interpolate(flat)
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loc0 : i32,
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@location(1) @interpolate(flat)
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loc1 : u32,
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@location(2)
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loc2 : f32,
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@location(3)
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loc3 : vec4<f32>,
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@builtin(position)
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position : vec4<f32>,
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}
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@vertex
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fn main() -> VertexOutputs {
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return VertexOutputs(1, 1u, 1.0, vec4<f32>(1.0, 2.0, 3.0, 4.0), vec4<f32>());
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}
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