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And remove the WrapArraysInStructs transform. Wrapping arrays in structures becomes troublesome for `const` arrays, as currently WGSL does not allow `const` structures. MSL 2.0+ has a builtin array<> helper, but we're targetting MSL 1.2, so we have to emit our own. Fortunately, it can be done with a few lines of templated code. This produces significantly cleaner output. Change-Id: Ifc92ef21e09befa252a07c856c4b5afdc51cc2e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94540 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: David Neto <dneto@google.com>
77 lines
2.5 KiB
Plaintext
77 lines
2.5 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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};
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struct S {
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/* 0x0000 */ tint_array<int4, 4> a;
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};
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int idx1(thread uint* const tint_symbol_10) {
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*(tint_symbol_10) = (*(tint_symbol_10) + 1u);
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return 1;
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}
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int idx2(thread uint* const tint_symbol_11) {
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*(tint_symbol_11) = (*(tint_symbol_11) + 1u);
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return 2;
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}
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int idx3(thread uint* const tint_symbol_12) {
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*(tint_symbol_12) = (*(tint_symbol_12) + 1u);
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return 3;
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}
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int idx4(thread uint* const tint_symbol_13) {
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*(tint_symbol_13) = (*(tint_symbol_13) + 1u);
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return 4;
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}
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int idx5(thread uint* const tint_symbol_14) {
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*(tint_symbol_14) = (*(tint_symbol_14) + 1u);
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return 0;
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}
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int idx6(thread uint* const tint_symbol_15) {
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*(tint_symbol_15) = (*(tint_symbol_15) + 1u);
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return 2;
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}
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void tint_symbol_1(thread uint* const tint_symbol_16, device tint_array<S, 1>* const tint_symbol_17) {
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int const tint_symbol_6 = idx1(tint_symbol_16);
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int const tint_symbol_7 = idx2(tint_symbol_16);
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int const tint_symbol_2_save = tint_symbol_6;
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int const tint_symbol_2_save_1 = tint_symbol_7;
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int const tint_symbol_3 = idx3(tint_symbol_16);
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{
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(*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3]) + as_type<uint>(1)));
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while (true) {
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if (!((*(tint_symbol_16) < 10u))) {
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break;
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}
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{
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}
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{
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int const tint_symbol_8 = idx4(tint_symbol_16);
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int const tint_symbol_9 = idx5(tint_symbol_16);
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int const tint_symbol_4_save = tint_symbol_8;
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int const tint_symbol_4_save_1 = tint_symbol_9;
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int const tint_symbol_5 = idx6(tint_symbol_16);
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(*(tint_symbol_17))[tint_symbol_4_save].a[tint_symbol_4_save_1][tint_symbol_5] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_4_save].a[tint_symbol_4_save_1][tint_symbol_5]) + as_type<uint>(1)));
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}
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}
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}
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}
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