dawn-cmake/test/tint/vk-gl-cts/graphicsfuzz/write-before-break/0-opt.spvasm.expected.dxc.hlsl
Antonio Maiorano 06844a5e24 tint/hlsl: remove [loop] attribute on all loops
I added the forcing of the "loop" attribute to all loops to address FXC
failing on uniformity errors related to gradients in loops. Since then,
Tint now implements UA and it recently became an error, so we no longer
need this hack. As a result, FXC is now better able to cope with loops
that it determines executes 0 times.

Most e2e tests are affected because so many use loops, but 27 tests that
were previously failing are now passing with this change:

tint/bug/tint/1538.wgsl.expected.fxc.hlsl
tint/bug/tint/1604.wgsl.expected.fxc.hlsl
tint/bug/tint/1605.wgsl.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ClassifyCFGEdges_LoopBreak_FromLoopHeader_SingleBlockLoop_TrueBranch.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ComputeBlockOrder_Loop_HeaderHasBreakUnless.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_EmitBody_IfSelection_TrueBranch_LoopBreak.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_FindIfSelectionInternalHeaders_TrueBranch_LoopBreak_Ok.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_MultiBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_SingleBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.wgsl.expected.fxc.hlsl

Bug: tint:1522
Bug: tint:1538
Bug: tint:1604
Bug: tint:1605
Change-Id: I530b846b6b8df122ab351ff7b85d3e1c9ac11526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104121
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-29 16:53:58 +00:00

110 lines
2.7 KiB
HLSL
Executable File

SKIP: FAILED
void set_scalar_float4x3(inout float4x3 mat, int col, int row, float val) {
switch (col) {
case 0:
mat[0] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[0];
break;
case 1:
mat[1] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[1];
break;
case 2:
mat[2] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[2];
break;
case 3:
mat[3] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[3];
break;
}
}
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int idx = 0;
float4x3 m43 = float4x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
int ll_1 = 0;
int GLF_live6rows = 0;
int z = 0;
int ll_2 = 0;
int ctr = 0;
float4x3 tempm43 = float4x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
int ll_3 = 0;
int c = 0;
int d = 0;
float GLF_live6sums[9] = (float[9])0;
idx = 0;
m43 = float4x3(float3(1.0f, 0.0f, 0.0f), float3(0.0f, 1.0f, 0.0f), float3(0.0f, 0.0f, 1.0f), (0.0f).xxx);
ll_1 = 0;
GLF_live6rows = 2;
while (true) {
const int x_18 = ll_1;
const int x_19 = asint(x_9[0].x);
if ((x_18 >= x_19)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
break;
}
ll_1 = (ll_1 + 1);
const int x_22 = asint(x_9[0].x);
z = x_22;
ll_2 = 0;
ctr = 0;
{
for(; (ctr < 1); ctr = (ctr + 1)) {
const int x_24 = ll_2;
const int x_25 = asint(x_9[0].x);
if ((x_24 >= x_25)) {
break;
}
ll_2 = (ll_2 + 1);
tempm43 = m43;
ll_3 = 0;
c = 0;
{
for(; (1 < z); c = (c + 1)) {
d = 0;
set_scalar_float4x3(tempm43, (((d >= 0) & (d < 3)) ? d : 0), (((c >= 0) & (c < 4)) ? c : 0), 1.0f);
}
}
const int x_117 = (((idx >= 0) & (idx < 9)) ? idx : 0);
const float x_119 = m43[ctr].y;
const float x_121 = GLF_live6sums[x_117];
GLF_live6sums[x_117] = (x_121 + x_119);
}
}
idx = (idx + 1);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
DXC validation failure:
warning: DXIL.dll not found. Resulting DXIL will not be signed for use in release environments.
error: validation errors
shader.hlsl:93: error: Loop must have break.
Validation failed.