dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00

25 lines
532 B
WebGPU Shading Language

var<private> color_out : vec4<f32>;
@group(0) @binding(0) var texture : texture_2d<f32>;
var<private> gl_FragCoord : vec4<f32>;
fn main_1() {
let x_19 : vec4<f32> = gl_FragCoord;
let x_22 : vec4<f32> = textureLoad(texture, vec2<i32>(vec2<f32>(x_19.x, x_19.y)), 0);
color_out = x_22;
return;
}
struct main_out {
@location(0)
color_out_1 : vec4<f32>,
}
@fragment
fn main(@builtin(position) gl_FragCoord_param : vec4<f32>) -> main_out {
gl_FragCoord = gl_FragCoord_param;
main_1();
return main_out(color_out);
}