mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-04 11:15:46 +00:00
Skipping those that are block-decorated is not correct, as block-decorated structures can also have non-buffer usages. This is even clearer now that WGSL has removed the block attribute. Bug: tint:1324 Change-Id: I6484766a5c541d39e2dc08beb3ae7b889759a3fb Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72083 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
40 lines
646 B
GLSL
40 lines
646 B
GLSL
#version 310 es
|
|
precision mediump float;
|
|
|
|
vec3 Bad(uint index, vec3 rd) {
|
|
vec3 normal = vec3(0.0f);
|
|
normal[index] = -(sign(rd[index]));
|
|
return normalize(normal);
|
|
}
|
|
|
|
struct S {
|
|
vec3 v;
|
|
uint i;
|
|
};
|
|
|
|
layout (binding = 0) buffer S_1 {
|
|
vec3 v;
|
|
uint i;
|
|
} io;
|
|
|
|
struct tint_symbol_2 {
|
|
uint idx;
|
|
};
|
|
|
|
void tint_symbol_inner(uint idx) {
|
|
io.v = Bad(io.i, io.v);
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void tint_symbol(tint_symbol_2 tint_symbol_1) {
|
|
tint_symbol_inner(tint_symbol_1.idx);
|
|
return;
|
|
}
|
|
void main() {
|
|
tint_symbol_2 inputs;
|
|
inputs.idx = uint(gl_LocalInvocationIndex);
|
|
tint_symbol(inputs);
|
|
}
|
|
|
|
|