dawn-cmake/test/intrinsics/gen/textureSampleBias/d3fa1b.wgsl.expected.wgsl

13 lines
285 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_3d<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_d3fa1b() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec3<f32>(), 1.0);
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_d3fa1b();
}