dawn-cmake/test/ptr_ref/copy/ptr_copy.spvasm.expected.wgsl

12 lines
170 B
WebGPU Shading Language

fn main_1() {
var x_10 : u32;
let x_1 : ptr<function, u32> = &(x_10);
let x_2 : ptr<function, u32> = x_1;
return;
}
[[stage(compute)]]
fn main() {
main_1();
}