dawn-cmake/test/shader_io/fragment_input_mixed.wgsl
Ben Clayton 01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00

28 lines
720 B
WebGPU Shading Language

struct FragmentInputs0 {
@builtin(position) position : vec4<f32>;
@location(0) @interpolate(flat) loc0 : i32;
};
struct FragmentInputs1 {
@location(3) loc3 : vec4<f32>;
@builtin(sample_mask) sample_mask : u32;
};
@stage(fragment)
fn main(
inputs0 : FragmentInputs0,
@builtin(front_facing) front_facing : bool,
@location(1) @interpolate(flat) loc1 : u32,
@builtin(sample_index) sample_index : u32,
inputs1 : FragmentInputs1,
@location(2) loc2 : f32,
) {
if (front_facing) {
let foo : vec4<f32> = inputs0.position;
let bar : u32 = sample_index + inputs1.sample_mask;
let i : i32 = inputs0.loc0;
let u : u32 = loc1;
let f : f32 = loc2;
let v : vec4<f32> = inputs1.loc3;
}
}