dawn-cmake/src/backend/BindGroup.h
Corentin Wallez fffe6dfa16 Split backend/common in backend/ and common/
This directory used to contain both the state tracking code for the
backends, and the common utilities that could be used both by the
backends and the rest of the code. Things are now:

 - src/common is utility code for the whole repo
 - src/backend contains libNXT's code
 - src/utils is utility code that we don't want in libNXT

This commit also changes all includes to use global paths from src/
bacause it had to touch a bunch of #include statements anyway.
2017-07-06 17:54:52 -04:00

94 lines
3.5 KiB
C++

// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_BINDGROUP_H_
#define BACKEND_BINDGROUP_H_
#include "backend/Builder.h"
#include "backend/Forward.h"
#include "backend/RefCounted.h"
#include "common/Constants.h"
#include "nxt/nxtcpp.h"
#include <array>
#include <bitset>
#include <type_traits>
namespace backend {
class BindGroupBase : public RefCounted {
public:
BindGroupBase(BindGroupBuilder* builder);
const BindGroupLayoutBase* GetLayout() const;
nxt::BindGroupUsage GetUsage() const;
BufferViewBase* GetBindingAsBufferView(size_t binding);
SamplerBase* GetBindingAsSampler(size_t binding);
TextureViewBase* GetBindingAsTextureView(size_t binding);
private:
Ref<BindGroupLayoutBase> layout;
nxt::BindGroupUsage usage;
std::array<Ref<RefCounted>, kMaxBindingsPerGroup> bindings;
};
class BindGroupBuilder : public Builder<BindGroupBase> {
public:
BindGroupBuilder(DeviceBase* device);
// NXT API
void SetLayout(BindGroupLayoutBase* layout);
void SetUsage(nxt::BindGroupUsage usage);
template<typename T>
void SetBufferViews(uint32_t start, uint32_t count, T* const* bufferViews) {
static_assert(std::is_base_of<BufferViewBase, T>::value, "");
SetBufferViews(start, count, reinterpret_cast<BufferViewBase* const*>(bufferViews));
}
void SetBufferViews(uint32_t start, uint32_t count, BufferViewBase* const * bufferViews);
template<typename T>
void SetSamplers(uint32_t start, uint32_t count, T* const* samplers) {
static_assert(std::is_base_of<SamplerBase, T>::value, "");
SetSamplers(start, count, reinterpret_cast<SamplerBase* const*>(samplers));
}
void SetSamplers(uint32_t start, uint32_t count, SamplerBase* const * samplers);
template<typename T>
void SetTextureViews(uint32_t start, uint32_t count, T* const* textureViews) {
static_assert(std::is_base_of<TextureViewBase, T>::value, "");
SetTextureViews(start, count, reinterpret_cast<TextureViewBase* const*>(textureViews));
}
void SetTextureViews(uint32_t start, uint32_t count, TextureViewBase* const * textureViews);
private:
friend class BindGroupBase;
BindGroupBase* GetResultImpl() override;
void SetBindingsBase(uint32_t start, uint32_t count, RefCounted* const * objects);
bool SetBindingsValidationBase(uint32_t start, uint32_t count);
std::bitset<kMaxBindingsPerGroup> setMask;
int propertiesSet = 0;
Ref<BindGroupLayoutBase> layout;
nxt::BindGroupUsage usage;
std::array<Ref<RefCounted>, kMaxBindingsPerGroup> bindings;
};
}
#endif // BACKEND_BINDGROUP_H_