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Bug: dawn:1825 Change-Id: I32917a479c3eea457c8f315cfc089351b64292b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133320 Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
59 lines
1.9 KiB
C++
59 lines
1.9 KiB
C++
// Copyright 2023 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <limits>
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#include <string>
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#include "dawn/tests/unittests/validation/ValidationTest.h"
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#include "dawn/utils/ComboRenderPipelineDescriptor.h"
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#include "dawn/utils/WGPUHelpers.h"
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namespace dawn {
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namespace {
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class CompatValidationTest : public ValidationTest {
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protected:
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bool UseCompatibilityMode() const override { return true; }
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};
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TEST_F(CompatValidationTest, CanNotCreateCubeArrayTextureView) {
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wgpu::TextureDescriptor descriptor;
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descriptor.size = {1, 1, 6};
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.format = wgpu::TextureFormat::RGBA8Unorm;
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descriptor.usage = wgpu::TextureUsage::TextureBinding;
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wgpu::Texture cubeTexture = device.CreateTexture(&descriptor);
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{
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wgpu::TextureViewDescriptor cubeViewDescriptor;
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cubeViewDescriptor.dimension = wgpu::TextureViewDimension::Cube;
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cubeViewDescriptor.format = wgpu::TextureFormat::RGBA8Unorm;
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cubeTexture.CreateView(&cubeViewDescriptor);
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}
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{
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wgpu::TextureViewDescriptor cubeArrayViewDescriptor;
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cubeArrayViewDescriptor.dimension = wgpu::TextureViewDimension::CubeArray;
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cubeArrayViewDescriptor.format = wgpu::TextureFormat::RGBA8Unorm;
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ASSERT_DEVICE_ERROR(cubeTexture.CreateView(&cubeArrayViewDescriptor));
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}
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cubeTexture.Destroy();
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}
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} // anonymous namespace
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} // namespace dawn
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