dawn-cmake/test/tint/builtins/insertBits/vec3/i32.spvasm.expected.wgsl
James Price 506b4f05d0 [spirv-reader] Use type inference for var and let
When an initializer is present, use type inference instead of
explicitly typing `var` and `let` declarations. This reduces the size
of the generated WGSL and improves readability.

Change-Id: I241ee2108279b550735945940f2b62bbbd493708
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132142
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
2023-05-23 18:28:44 +00:00

18 lines
282 B
WebGPU Shading Language

fn f_1() {
var v = vec3i();
var n = vec3i();
var offset_1 = 0u;
var count = 0u;
let x_18 = v;
let x_19 = n;
let x_20 = offset_1;
let x_21 = count;
let x_16 = insertBits(x_18, x_19, x_20, x_21);
return;
}
@compute @workgroup_size(1i, 1i, 1i)
fn f() {
f_1();
}