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This introduces a new field 'doYuvToRgbConversionOnly' in ExternalTextureParams to have the WGSL only do yuv->rgb conversion for better performance. User studies shows that users don't really care about the Gamma difference between 2.4 and 2.2. https://source.chromium.org/chromium/chromium/src/+/main:ui/gfx/color_space.cc;l=1022;drc=a1dbb594a6741a400db35fe3678e77bad2504ea4 Bug: dawn:1082 Bug: dawn:1466 Change-Id: I61c0fe65c5969d8a61c267c202c8dd64c259ed8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92901 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_
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#define SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_
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#include <array>
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#include "dawn/native/Error.h"
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#include "dawn/native/Forward.h"
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#include "dawn/native/ObjectBase.h"
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#include "dawn/native/Subresource.h"
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namespace dawn::native {
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class TextureViewBase;
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struct ExternalTextureParams {
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uint32_t numPlanes;
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// TODO(crbug.com/dawn/1466): Only go as few steps as necessary.
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uint32_t doYuvToRgbConversionOnly;
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std::array<uint32_t, 2> padding;
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std::array<float, 12> yuvToRgbConversionMatrix;
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std::array<float, 8> gammaDecodingParams = {};
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std::array<float, 8> gammaEncodingParams = {};
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std::array<float, 12> gamutConversionMatrix = {};
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};
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MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
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const ExternalTextureDescriptor* descriptor);
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class ExternalTextureBase : public ApiObjectBase {
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public:
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static ResultOrError<Ref<ExternalTextureBase>> Create(
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DeviceBase* device,
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const ExternalTextureDescriptor* descriptor);
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BufferBase* GetParamsBuffer() const;
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const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& GetTextureViews() const;
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ObjectType GetType() const override;
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MaybeError ValidateCanUseInSubmitNow() const;
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static ExternalTextureBase* MakeError(DeviceBase* device);
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void APIDestroy();
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protected:
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// Constructor used only for mocking and testing.
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explicit ExternalTextureBase(DeviceBase* device);
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void DestroyImpl() override;
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~ExternalTextureBase() override;
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private:
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ExternalTextureBase(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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enum class ExternalTextureState { Alive, Destroyed };
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ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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MaybeError Initialize(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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Ref<TextureBase> mPlaceholderTexture;
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Ref<BufferBase> mParamsBuffer;
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> mTextureViews;
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ExternalTextureState mState;
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};
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} // namespace dawn::native
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#endif // SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_
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