dawn-cmake/test/bug/tint/219.spvasm.expected.wgsl

16 lines
261 B
WebGPU Shading Language

fn x_200(x_201 : ptr<function, vec2<f32>>) -> f32 {
let x_212 : f32 = (*(x_201)).x;
return x_212;
}
fn main_1() {
var x_11 : vec2<f32>;
let x_12 : f32 = x_200(&(x_11));
return;
}
[[stage(compute), workgroup_size(1, 1, 1)]]
fn main() {
main_1();
}