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dawn-cmake/test/builtins/gen/round
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Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
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GLSL: only emit default precision qualifier for frag shader.
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GLSL: only emit default precision qualifier for frag shader.
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52c84d.wgsl
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GLSL: only emit default precision qualifier for frag shader.
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106c0b.wgsl
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106c0b.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
106c0b.wgsl.expected.hlsl
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106c0b.wgsl.expected.msl
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106c0b.wgsl.expected.spvasm
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