dawn-cmake/test/tint/builtins/gen/dpdyCoarse/3e1ab4.wgsl.expected.glsl

16 lines
203 B
GLSL

#version 310 es
precision mediump float;
void dpdyCoarse_3e1ab4() {
vec2 res = dFdy(vec2(0.0f, 0.0f));
}
void fragment_main() {
dpdyCoarse_3e1ab4();
}
void main() {
fragment_main();
return;
}